In this lesson, students will learn how joystick input values are transformed into actual movement of a robotic arm.
Students will learn that a joystick is not just a button, but an analog input device that constantly changes values based on movement.
Students will also learn that the values from the joystick are not sent directly to the motors. Rather it goes through mapping and calculation processes before it turns into robotic arm movement.
Joystick is an input control device used to handle movement.
A button is a digital input device with only has two states: pressed or not pressed.
However, a joystick is an analog input device. It will always change values based on its position.
This means:
The joystick allows the robotic arm to move in a more natural and precise way.